Futuremark 3DMark03
Let's see how each "upgrade" improves the Go5200's performance. Here is the summary of the different configurations :-
Normal
|
Sideband
|
Memory
|
Core
|
Complete
|
|
Core Clock
|
199 MHz
|
199 MHz
|
199 MHz
|
243 MHz
|
243 MHz
|
Memory Clock
|
405 MHz
|
405 MHz
|
513 MHz
|
405 MHz
|
513 MHz
|
AGP Sideband
|
Disabled
|
Enabled
|
Disabled
|
Disabled
|
Enabled
|
Overall 3DMark Score
Normal
|
Sideband
|
Memory
|
Core
|
Complete
|
|
3DMark Score
|
742 3DMarks
|
743 3DMarks
|
836 3DMarks
|
800 3DMarks
|
910 3DMarks
|
In the end, the Go5200's performance improved by 22.64%.
Game Tests
Normal
|
Sideband
|
Memory
|
Core
|
Complete
|
|
Wings Of Fury
|
49.09 FPS
|
49.12 FPS
|
58.15 FPS
|
50.35 FPS
|
60.30 FPS
|
Battle Of Proxycon
|
3.18 FPS
|
3.18 FPS
|
3.46FPS
|
3.48 FPS
|
3.89FPS
|
Troll's Lair
|
2.98 FPS
|
3.00 FPS
|
3.25 FPS
|
3.32 FPS
|
3.67 FPS
|
Mother Nature
|
3.29 FPS
|
3.31 FPS
|
3.39 FPS
|
3.85 FPS
|
4.00 FPS
|
The increase in core speed and the AGP sideband support didn't do much at all.
In the end, the Go5200's performance improved by 22.84% in that test.
Fill Rate Tests
Normal
|
Sideband
|
Memory
|
Core
|
Complete
|
|
Single-Texturing
|
327.6 MTexels/s
|
327.6 MTexels/s
|
419.9 MTexels/s
|
328.2 MTexels/s
|
419.6 MTexels/s
|
Multi-Texturing
|
550.8 MTexels/s
|
550.7 MTexels/s
|
570.5 MTexels/s
|
643.0 MTexels/s
|
674.4 MTexels/s
|
Other Feature Tests
Normal
|
Sideband
|
Memory
|
Core
|
Complete
|
|
Vertex Shader
|
3.65 FPS
|
3.66 FPS
|
3.67 FPS
|
4.37 FPS
|
4.42 FPS
|
Pixel Shader 2.0
|
3.07 FPS
|
3.07 FPS
|
3.18 FPS
|
3.56 FPS
|
3.72 FPS
|
Ragtroll
|
2.78 FPS
|
2.79 FPS
|
3.19 FPS
|
3.00 FPS
|
3.51 FPS
|
while the Ragtroll test improved more with the memory boost.
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