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 07 November 2006
 Intel
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 Dr. Adrian Wong
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Intel Core 2 Extreme QX6700 Quad-Core Processor Review
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Testing The Core 2 Extreme

The Testbed

Processors
Intel Core 2 Extreme QX6700
Intel Core 2 Duo E6600
Motherboard
Intel D975XBX2 Motherboard
Memory
Two OCZ PC2-8000 Titanium Alpha VX2 DDR2 Modules
- 4-4-4-15 timings
- 2.2 V
- 400 MHz (800 MHz DDR) memory speed
Graphics Card
NVIDIA GeForce 7950 GX2
Hard Drives
Western Digital WD1200 120GB
Power Supply Unit
Acbel Power Gold 550W

 

The Processors

Processors
Clock Speed
FSB
Multiplier
Memory Clock
Intel Core 2 Extreme QX6700
2.66 GHz
1066 MHz
10x
400 MHz
Intel Core 2 Extreme QX6700
@ 2.4 GHz
2.4 GHz
1066 MHz
9x
400 MHz
Intel Core 2 Duo E6600
2.4 GHz
1066 MHz
9x
400 MHz

 

Testing Methodology

We chose the following benchmarks :

  • Windows Media Encoder 9
  • CINEBENCH 9.5
  • SPECviewperf 9
  • WinRAR 3.61
  • PCMark05
  • Quake 4 v1.2
  • F.E.A.R. v1.08
  • Winstone 2004

Windows Media Encoder 9 was used to compress a T2 1080i WMV file with a runtime of 1 minute and 59 seconds, and a filesize of 114MB. The DVD Quality 2Mbps CBR quality was used in this test.

CINEBENCH 9.5 was used to test both single CPU and multi-CPU rendering performance.

We ran the default "run_all" script, which is the default script for running all SPECviewperf 9 tests.

WinRAR 3.61 was used to compress a 600 MB collection of MP3, WMA, DiVX and JPEG pictures, using the Default Compression setting.

For Quake 4, we used the timedemo recorded by hwzone.co.il for testing. Anisotropy Filtering, and AA were enabled through Display Control Panel.

F.E.A.R. used its own built-in benchmarking tool for testing. Anisotropy Filtering, and AA were enabled from the game itself.

Games were tested at 1024x768 and 1600x1200 with maximum details, Image Quality was set to Quality.

 

Game Settings

Game
Resolution
Settings
F.E.A.R.
1024x768
1600x1200
Effects Detail - Maximum
Model Decals - Maximum
Water Resolution - Maximum
Reflections And Displays - Maximum
Volumetric Lights - On
Volumetric Light Density - Maximum
FSAA - 4X
Light Detail - Maximum
Enable Sadow - On
Shadow Detail - Maximum
Soft Shadow - Off
Texture Filtering - Anisotropy 16X
Texture Resolution - Maximum
Videos - Maximum
Pixel Doubler - Off
DX8 Shaders - Off
Shader - Maximum
Quake 4
1024x768
1600x1200
Ultra Quality
High Quality Special Effects - On
Enable Shadows - On
Enable Specular - On
Enable Bump Mapping - On
V-Sync - Off
Anti Aliasing - 4X



 

 
   
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