Testing The Core 2 Extreme
The Testbed
Processors |
Intel Core 2 Extreme QX6700 Intel Core 2 Duo E6600 |
Motherboard |
Intel
D975XBX2 Motherboard |
Memory |
Two OCZ PC2-8000
Titanium Alpha VX2 DDR2 Modules - 4-4-4-15 timings - 2.2 V - 400 MHz (800 MHz DDR) memory speed |
Graphics
Card |
NVIDIA GeForce 7950 GX2 |
Hard Drives |
Western Digital
WD1200 120GB |
Power Supply
Unit |
Acbel Power Gold 550W |
The Processors
Processors |
Clock Speed
|
FSB
|
Multiplier
|
Memory Clock
|
Intel Core 2 Extreme QX6700 |
2.66 GHz |
1066 MHz |
10x |
400 MHz |
Intel Core 2 Extreme QX6700 @ 2.4 GHz |
2.4 GHz |
1066 MHz |
9x |
400 MHz |
Intel Core 2 Duo E6600 |
2.4 GHz |
1066 MHz |
9x |
400 MHz |
Testing Methodology
We chose the following benchmarks :
- Windows Media Encoder 9
- CINEBENCH 9.5
- SPECviewperf 9
- WinRAR 3.61
- PCMark05
- Quake 4 v1.2
- F.E.A.R. v1.08
- Winstone 2004
Windows Media Encoder 9 was used to compress a T2 1080i WMV file with a runtime of 1 minute and 59 seconds, and a filesize of 114MB. The DVD Quality 2Mbps CBR quality was used in this test.
CINEBENCH 9.5 was used to test both single CPU and multi-CPU rendering performance.
We ran the default "run_all" script, which is the default script for running all SPECviewperf 9 tests.
WinRAR 3.61 was used to compress a 600 MB collection of MP3, WMA, DiVX and JPEG pictures, using the Default Compression setting.
For Quake 4, we used the timedemo recorded by hwzone.co.il for testing. Anisotropy Filtering, and AA were enabled through Display Control Panel.
F.E.A.R. used its own built-in benchmarking tool for testing. Anisotropy Filtering, and AA were enabled from the game itself.
Games were tested at 1024x768 and 1600x1200 with maximum details, Image Quality was set to Quality.
Game Settings
Game |
Resolution
|
Settings
|
F.E.A.R. |
1024x768 1600x1200 |
Effects Detail - Maximum
Model Decals - Maximum
Water Resolution - Maximum
Reflections And Displays - Maximum
Volumetric Lights - On
Volumetric Light Density - Maximum
FSAA - 4X
Light Detail - Maximum Enable Sadow - On Shadow Detail - Maximum Soft Shadow - Off Texture Filtering - Anisotropy 16X Texture Resolution - Maximum Videos - Maximum Pixel Doubler - Off DX8 Shaders - Off Shader - Maximum
|
Quake 4 |
1024x768 1600x1200 |
Ultra Quality
High Quality Special Effects
- On
Enable Shadows - On Enable Specular - On Enable Bump Mapping - On V-Sync - Off Anti Aliasing - 4X |
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