How Much Faster Is ForceWare 174?
Testbed
Game Settings
Game |
Version |
Resolutions |
Settings |
Company
of Heroes :
Opposing Fronts |
2.201.0 |
1920
x 1200
1600 x 1200
1280 x 1024 |
Shader Quality : High
Model Quality : High
Texture Detail : High
Shadows : High
Reflections : High
Post Processing : On
Building Detail : High
Physics : High
Tree Quality : High
Terrain Detail : High
Effects Fidelity : High
Effects Density : High
Rain Detail : High
Object Scarring : On
Model Detail : Medium |
F.E.A.R. |
1.08 |
1920
x 1200
1600 x 1200
1280 x 1024 |
Physics : Maximum
Max Software Sounds : Maximum
Particle Bouncing : Maximum
Shell Casings : On
World Detail : Maximum
Corpse Detail : Maximum
Effects Details : Maximum
Model Decals : Maximum
Water Resolution : Maximum
Reflections and Displays : Maximum
Volumetric Lights : On
Volumetric Light Density : Maximum
Light Details : Maximum
Enable Shadows : On
Shadow Detail : Maximum
Soft Shadows : Off
Texture Filtering : Anisotropic 16x
Texture Resolution : Maximum
Videos : Maximum
Pixel Doubling : Off
DX8 Shaders : Off
Shaders : Maximum |
BioShock |
1.1 |
1920
x 1200
1600 x 1200
1280 x 1024 |
Windowed Mode : Off
Vertical Sync : Off
Shadow Maps : On
High Detail Post Processing : On
High Detail Shaders : On
Real Time Reflection : On
Distortion : On
Force Global Lighting : Off
DirectX 10 Detail Surfaces : On
Horizontal FOV Lock : Off
Graphics Quality : High
Actor Detail : High
Texture Detail : High |
Crysis |
1.1 |
1920
x 1200
1600 x 1200
1280 x 1024 |
Texture Quality : High
Objects Quality : High
Shadows Quality : High
Physics Quality : High
Shaders Quality : High
Volumetric Effects Quality : High
Game Effects Quality : High
PostProcessing Quality : High
Particles Quality : High
Water Quality : High
Sound Quality : High |