Buy the ARP T-Shirt! BIOS Optimization Guide Money Savers!
 

 27 June 2008
 NVIDIA
  http://www.nvidia...
 Editorials
 Dr. Adrian Wong
 2.0
 Discuss here !
 68457
 
   
Desktop Graphics Card Comparison Guide Rev. 33.0
Covering 628 desktop graphics cards, this comprehensive comparison allows you ... Read here
BIOS Option Of The Week - Virtualization Technology
Since 1999, we have been developing the BIOS Optimization Guide, affectionately known... Read here
   
Buy The BOG Book Subscribe To The BOG! Latest Money Savers!
ED#95 : NVIDIA Launches PhysX Rev. 2.0
Digg! Reddit!Add to Reddit | Bookmark this article:

Unreal Tournament 3

Unreal Tournament 3 uses the PhysX API to accelerate physics. On most maps, the physics workload is light, and is adequately handled by the CPU. Only the PhysX map pack contains three levels that have been built with sufficiently high levels of dynamic content to make use of the GPU. For example, the Heat Ray PhysX level contains:

  • Hail
  • Destructible scaffolding w/wooden debris
  • Destructible wall pieces w/rock debris
  • Destructible cover/barriers w/wood & rock debris
  • Destructible electronic-displays/billboards w/e-paper debris
  • Gas-canisters that fly around when shot, then blow up
  • Movable cover: boxes, containers, dumpsters
  • Gravity wave-cannon that pulls debris/hail from the environment and blasts it into its target
  • Exploding barrels (non-physics) that destroy nearby destructibles

Here is how the GeForce 9800 GTX+ did with and without GPU acceleration of PhysX in the Heat Ray PhysX level. GPU acceleration of PhysX allowed the GeForce 9800 GTX+ to attain about 2.5x faster frame rates.

The other two levels are the Tornado PhysX and the Lighthouse PhysX maps. Here are some NVIDIA test results the three levels with GPU acceleration disabled (CPU PhysX) and enabled (GPU PhysX).

The increase in frame rate varied quite a bit from 2.15x to almost 3.5x but if these charts from NVIDIA are even half-accurate, the performance boost is significant enough to matter. Best of all, unlike video transcoding, PhysX acceleration is FREE. All GeForce 8 and 9 series, and of course, the new GTX 200 series will have no problem accelerating PhysX.

 

Support Tech ARP!

If you like our work, you can help support out work by visiting our sponsors, participate in the Tech ARP Forums, or even donate to our fund. Any help you can render is greatly appreciated!

Page

Topic

1.

Introduction
Video Transcode Acceleration
GPU Acceleration Of PhysX In Games

2.

3DMark Vantage Test Results

3.

Unreal Tournament 3 Test Results

4.

Getting PhysX Running
177.39 Beta Vista Driver Highlights

177.39 Beta XP Driver Highlights

5.

NVIDIA PhysX Drivers FAQ



 
   
The Intel Atom x3 (SoFIA) Debuts In The JOI Phone 5 & JOI 7 Lite
The Dell Inspiron 3000 & 5000 Launch Report
Kingston DataTraveler Elite 3.0 USB 3.0 Flash Drive Review Rev. 2.0
Seagate FreeAgent GoFlex 500 GB Portable Hard Disk Drive (USB 3.0) Review Rev. 2.0
Western Digital 500 GB Caviar GP Hard Drive Review
How To Always Save Tab Session In Internet Explorer 7?
Razer Copperhead Gaming Mouse Pictorial Review
Prince Of Persia : Warrior Within Review
Sunbeam Liquid Neon Review
UNIX For Dummies Guide

 


Copyright © Tech ARP.com. All rights reserved.