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ASUS ENGTX280 TOP GeForce GTX 280 Graphics Card Review
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Introduction

NVIDIA launched the GeForce GTX 280 and GTX 260 graphics cards on June 17, 2008. Both are based on the NVIDIA GT200 GPU which uses NVIDIA's improved, second-generation unified architecture. The new GT200 GPU, features amongst other things :

  • 240 stream processors
  • Twice the number of registers
  • Fast local 16k shared memory (per cluster of 8 stream processors)
  • New texture scheduler
  • Double precision accuracy
  • 3X ROP blending performance

For more information on the NVIDIA GT200 GPU, please take a look at the NVIDIA GTX 280 & GTX 260 Technology Report.

As one of NVIDIA's biggest retail partner, ASUS has no less than seven different GTX 280 models. They consist of three versions, each available with or without HDMI support. The three major versions are the basic ENGTX280, the ENGTX280/G game bundle kit and the top-of-the-line ENGTX280 TOP or OC overclocked edition. The card we are reviewing is the ASUS ENGTX280 TOP which ASUS says is 12% faster than "regular" GeForce GTX 280 cards.

Before we start with the actual review, let's take a look at how the ASUS ENGTX280 TOP compares against a few graphics cards, including the standard GeForce GTX 280.

 

ASUS ENGTX280
TOP

GeForce
GTX 280

GeForce
GTX 260

Radeon HD 4870

GeForce
9800 GTX+

Architecture

GT200

GT200

GT200

RV770 XT

G92

Manufacturing
Process

65 nm

65 nm

65 nm

55 nm

55 nm

Transistor
Count

1400 Million

1400 Million

1400 Million

956 Million

754 Million

DirectX
Support

10

10

10

10.1

10

Interface

PCIe 2.0

PCIe 2.0

PCIe 2.0

PCIe 2.0

PCIe 2.0

Stream Processors

240

240

192

800

128

Textures Per Clock Cycle

80

80

64

48

64

ROPs

32

32

28

16

16

Vertex Shader
Version

4.0

4.0

4.0

4.1

4.0

Pixel Shader
Version

4.0

4.0

4.0

4.1

4.0

Core Speed

670 MHz

602 MHz

576 MHz

750 MHz

738 MHz

Texture Fill Rate

53,600 MTexels/s

48,160 MTexels/s

36,864 MTexels/s

36,000 MTexels/s

47,232 MTexels/s

Pixel Fill Rate

21,440 MPixels/s

19,264 MPixels/s

16,128 MPixels/s

12,000 MPixels/s

11,808 MPixels/s

Memory Bus
Width

512-bits

512-bits

448-bits

256-bits

256-bits

Memory
Type

GDDR3

GDDR3

GDDR3

GDDR5

GDDR3

Memory Speed

1215 MHz

1107 MHz

999 MHz

900 MHz

1100 MHz

Memory
Bandwidth

155.52 GB/s

141.67 GB/s

111.89 GB/s

115.20 GB/s

70.40 GB/s

Although the new GT200 GPU has 240 stream processors, it delivers only an average of 80 textures per clock cycle, just 25% more than what G92-based graphics cards (like the GeForce 9800 GTX+ and the GeForce 8800 GTS 512MB) are capable of. Because it runs at a much slower clock speed of 602 MHz, it actually has about the same texture fillrate as the GeForce 9800 GTX+. On the other hand, the GT200 has a much higher pixel fillrate with a very healthy boost in memory bandwidth to boot.

NVIDIA initially pegged the GeForce GTX 280 as far superior to the ATI Radeon HD 4870 (with a stratospheric price to match). Their specifications seem to show it too, but when the Radeon HD 4870 proved to be much faster in real life, beating even the much-vaunted GeForce GTX 260, NVIDIA had to take both the GTX 280 and GTX 260 down in price and position. The new price point, coupled with its support for PhysX, now makes the GeForce GTX 280 a much more attractive proposition than it initially was.

ASUS took the GTX 280 one step further, offering the factory-overclocked TOP or OC editions which they promise would deliver at least 12% better performance than the standard GeForce GTX 280. They did so by overclocking the core by 11.3% to 670 MHz and the GDDR3 memory by 9.8% to 1215 MHz. Will it be as fast as they claim it to be? We will see soon enough.

 

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