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Crysis Warhead

Crysis Warhead is one of the most graphics-intensive games today. We tested it to gauge the processor's effect on such graphics-intensive games.

 

High Resolution Results (1920 x 1200)

Clock Speed

QPI Speed

C0 Stepping

D0 Stepping

Difference

3.20 GHz

6.4 GT/s

55.7 fps

55.7 fps

-

3.06 GHz

4.8 GT/s

55.7 fps

55.7 fps

-

2.66 GHz

4.8 GT/s

55.3 fps

55.3 fps

-

At the highest resolution of 1920 x 1200, it is obvious that the game was GPU-limited. There was absolutely no difference in the performance of the D0 and the C0 steppings.

 

Medium Resolution Results (1600 x 1200)

Clock Speed

QPI Speed

C0 Stepping

D0 Stepping

Difference

3.20 GHz

6.4 GT/s

66.5 fps

66.4 fps

-

3.06 GHz

4.8 GT/s

66.3 fps

66.3 fps

-

2.66 GHz

4.8 GT/s

64.8 fps

64.8 fps

-

Even when the resolution was reduced to 1600 x 1200, there was absolutely no difference in the performance of the D0 and the C0 steppings. This is quite expected though, as Crysis Warhead is notoriously GPU-limited.

 

Low Resolution Results (1920 x 1200)

Clock Speed

QPI Speed

C0 Stepping

D0 Stepping

Difference

3.20 GHz

6.4 GT/s

80.7 fps

80.6 fps

-

 

3.06 GHz

4.8 GT/s

77.9 fps

78.5 fps

+ 0.8 %

 

2.66 GHz

4.8 GT/s

74.2 fps

74.5 fps

+ 0.4 %

 

At the lowest resolution of 1280 x 1024 though, the D0 stepping had a small effect on the frame rate - providing a very small boost in frame rate over the C0 stepping at clock speeds of 3 GHz and slower.

 

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Page

Topic

1

Introduction
What Is A Core Stepping?

2

What's New In The D0 Stepping?
It Is Also Faster!

3

The Processors
General Specifications

4

Testing The Intel Core i7 Processors

5

Left 4 Dead Single Core Results

6

Left 4 Dead Multi Core Results

7

Crysis Warhead Benchmark Results

8

CINEBENCH R10 Benchmark Results

9

x264 HD Benchmark 3.0 Results

10

Super PI Benchmark Results

11

Conclusion



 
   
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