Testing The GV-NX73G128D
Testbed
Processor |
Intel Pentium 4 630 (3.0GHz)
|
Motherboard |
ASUS P5AD2 Deluxe
|
Memory |
Two OCZ 512MB PC-6400 EL Gold Edition DDR2
|
Operating
System |
Microsoft Windows XP SP2
|
API |
Microsoft DirectX 9.0c
|
Hard Drives |
120GB Western Digital WD1200
|
Power Supply
Unit |
ACRyan RyanPower2 450W
|
While the GeForce 7300 GS is targeted at the upcoming ATI Radeon X1300L, we used the X300 which has a much lower fillrate but interestingly, about the same memory bandwidth. Thanks to its 128-bits wide memory bus, it has a memory bandwidth of 6.3GB/s which is pretty close to the 6.5GB/s bandwidth of the two GeForce 7300 GS cards in this comparison.
The Graphics Cards
Graphics Card |
Bus
|
Core Clock
|
Memory Clock
|
Memory Bus
Width |
Driver
|
Gigabyte GeForce 7300 GS |
PCI Express |
550 MHz |
405 MHz |
64-bits |
NVIDIA Forceware 82.65 |
ASUS Extreme N7300GS |
PCI Express |
550 MHz |
405 MHz |
64-bits |
NVIDIA Forceware 82.65 |
Sapphire Radeon X300 |
PCI Express |
324 MHz |
196 MHz |
128-bits |
ATI Catalyst 6.1 |
Testing Methodology
We chose four FPS (First Person Shooter) games for benchmarking :
- Far Cry
- Half Life 2
- F.E.A.R.
- Doom 3
Unfortunately, no other type of genres were available with reliable built-in benchmarking tools. Third-party programs like Fraps were used as needed.
Doom 3 is still one of the most graphics-intensive game in the market today, and easily stresses the graphics card to the limit. That makes it very suitable for testing graphics cards. We used the standard 'demo1' run for benchmarking with an average of 3 runs using High Quality settings.
HardwareOC's Far Cry benchmarking tool was used for testing Far Cry averaging 3 runs running 'PC Games Hardware Demo'.
In Half Life 2, HardwareOC's Half Life 2 benchmarking tool was chosen for the tests, using the HOC - Anticitizen map.
Lastly, F.E.A.R. used its own bulti-in benchmarking tool for testing, with the texture resolution set to Medium Quality.
All games, except Doom 3, were tested at a resolution of 1024x768. Doom 3 was tested at 800x600.
Game Settings
Game |
Resolution
|
Settings
|
Far Cry |
1024 x 768 |
Ultra High Quality (HOCBench) |
Half Life 2 |
1024 x 768 |
Maximum Quality (HOCBench) |
F.E.A.R. |
1024 x 768 |
Effects Detail - Maximum
Model Decals - Maximum
Water Resolution - Maximum
Reflections And Displays - Maximum
Volumetric Lights - On
Volumetric Light Density - Maximum
FSAA - Off
Lght Dtail - Maximum Eable Sadow - On Shadow Detail - Maximum Soft Shadow - Off Texture Filtering - Trilinear Texture Resolution - Medium Videos - Maximum Pixel Doubler - Off DX8 Shaders - Off Shader - Maximum
|
Doom 3 |
800 x 600 |
High Quality
High Quality Special Effects - On
Enable Shadows - On Enable Specular - On Enable Bump Mapping - On V-Sync - Off Anti Aliasing - Off |